Sniffer Dog (male)
Description: Yellow tinted dogs that are similar but weaker than the female sniffers. Males can only bite things infront of them so if you stay beside or behind them you'll be safe.

Hit points:
Easy: 1/10
Normal: 1/10
Hard: 1.5/10
Fortitude:
Easy: .5/10
Normal: 1/10
Hard: 1.5/10
Recovery time:
Easy: 1/10
Normal: 1.5/10
Hard: 2/10
Attack: strike:
Easy: 3/10
Normal: 4/10
Hard: 5/10

Sniffer Dog (female)
Description: Pinkish dogs that are similar but stronger than the male sniffers. The key difference between the two is the female can leap from a far difference and bite your leg. This sets you up for other hits from enemies. To prevent their grab do a back-step when they lunge towards you.

Hit points:
Easy: 1/10
Normal: 1/10
Hard: 1.5/10
Fortitude:
Easy: .5/10
Normal: 1/10
Hard: 1.5/10
Recovery time:
Easy: 1/10
Normal: 1.5/10
Hard: 2/10
Attack: strike:
Easy: 3/10
Normal: 4/10
Hard: 5/10
Attack: lunge:
Easy: 3/10
Normal: 4/10
Hard: 5/10

Wall Man
Description: Strange creatures that come out of the wall and attack you. They are unable to come out of their spot on the wall but in certain places they are still quite annoying. You can't foot-stomp them so they take a while to kill.

Hit points:
Easy: .5/10
Normal: 1/10
Hard: 1/10
Fortitude:
Easy: .5/10
Normal: 1/10
Hard: 1/10
Recovery time:
Easy: .5/10
Normal: 1/10
Hard: 1/10
Attack: swing:
Easy: 4/10
Normal: 4/10
Hard: 4/10
Attack: strike:
Easy: 4/10
Normal: 4/10
Hard: 4/10

Hummer
Description: A flying pest that seems like a cross between a bat and large bug. Running from them is near impossible and not recommended. A single hit will take them down but you must foot-stomp them for a kill. Their attacks aren't very harmful but they can sometimes stun you, so be careful.

Hit points:
Easy: .5/10
Normal: 1/10
Hard: 1.5/10
Fortitude:
Easy: .5/10
Normal: .5/10
Hard: .5/10
Recovery time:
Easy: 1.5/10
Normal: 2.5/10
Hard: 5/10
Attack: strike:
Easy: .5/10
Normal: 1/10
Hard: 1.5/10
Attack: peck:
Easy: 1/10
Normal: 1/10
Hard: 1/10
Attack: brain suck:
Easy: 1.5/10
Normal: 2.5/10
Hard: 3.5/10

Red Tremer & Blue Tremer
Description: Slug like creatures that don't attack but can still do damage. Even just walking over them can give damage. These enemies are quite easy to kill though; one hit from any weapon or your foot can get the job done.

Hit points:
Easy: .5/10
Normal: .5/10
Hard: 1/10
Fortitude:
Easy: .5/10
Normal: .5/10
Hard: .5/10
Attack: step:
Easy: 1/10
Normal: 2/10
Hard: 4/10
Attack: contact:
Easy: .5/10
Normal: 1.5/10
Hard: 3/10

Toadstool & White Toadstool
Description: These are basicly plants that damage you if you run into them. They show up in large groups and tend to get in your way a lot. They take one hit from any weapon to get rid of them.

Hit points:
Easy: .5/10
Normal: .5/10
Hard: .5/10
Fortitude:
Easy: .5/10
Normal: .5/10
Hard: .5/10
Attack: contact:
Easy: 1/10
Normal: 1.5/10
Hard: 3/10

Gum Head (old type)
Description: Human-like creatures that sound like monkeys. They're slow and stupid, therefore easy to kill. If you do get hit though, they can do quite a bit of damage. These enemies can also take your unequiped weapons and use them against you.

Hit points:
Easy: 1/10
Normal: 1.5/10
Hard: 2.5/10
Fortitude:
Easy: 1.5/10
Normal: 2/10
Hard: 2.5/10
Recovery time:
Easy: .5/10
Normal: 1/10
Hard: 1/10
Attack: kick:
Easy: 4/10
Normal: 4/10
Hard: 4/10
Attack: weapon:
Easy: 6/10
Normal: 6/10
Hard: 6/10
Attack: bite:
Easy: 8/10
Normal: 8/10
Hard: 8/10

Gum Head (new type)
Description: Pretty much the same as the old type, except they are colored different and tend to fall out of nowhere. These gum heads sometimes also carry golf clubs, that you can use after you kill the gum head.

Hit points:
Easy: 1.5/10
Normal: 2.5/10
Hard: 4/10
Fortitude:
Easy: 1/10
Normal: 1.5/10
Hard: 2/10
Recovery time:
Easy: .5/10
Normal: 1/10
Hard: 1/10
Attack: kick:
Easy: 4/10
Normal: 4/10
Hard: 4/10
Attack: weapon:
Easy: 6/10
Normal: 6/10
Hard: 6/10
Attack: weapon special:
Easy: 8/10
Normal: 8/10
Hard: 8/10

Wheel Chairs
Description: These are possessed wheel chairs that move around in large groups and attack you. These can also drain your health the way ghost do. You can't kill them but you can stun them for a while. They come in two types: normal and stronger wheel chair that cast a shadow of a human in them.

Type A Hit points:
Easy: .5/10
Normal: .5/10
Hard: 1/10
Type A Fortitude:
Easy: 1.5/10
Normal: 2/10
Hard: 2.5/10
Type A Recovery time:
Easy: 0/10
Normal: 0/10
Hard: .5/10
Type A Attack: contact:
Easy: 3/10
Normal: 4/10
Hard: 5.5/10
Type B Hit points:
Easy: 1.5/10
Normal: 2.5/10
Hard: 4/10
Type B Fortitude:
Easy: 3.5/10
Normal: 7/10
Hard: 9.5/10
Type B Recovery time:
Easy: .5/10
Normal: 1/10
Hard: 1/10
Type B Attack: contact:
Easy: 3/10
Normal: 4/10
Hard: 5.5/10

Patient
Description: Large, human-like creatures. They carry short weapons that do a good amount of damage. These enemies are the worst when they are in large groups (which occurs quite often).

Hit points:
Easy: 2/10
Normal: 3.5/10
Hard: 5/10
Fortitude:
Easy: 1.5/10
Normal: 2/10
Hard: 3/10
Recovery time:
Easy: 1/10
Normal: 1.5/10
Hard: 2/10
Attack: weapon:
Easy: 4/10
Normal: 4/10
Hard: 4/10

Bottoms
Description: Very similar to the twin victims, but much uglier and stronger. These creatures get up very quick, so foot-stomp them quickly.

Hit points:
Easy: 2/10
Normal: 3/10
Hard: 4/10
Fortitude:
Easy: 3/10
Normal: 3.5/10
Hard: 5/10
Recovery time:
Easy: .5/10
Normal: 1/10
Hard: 1/10
Attack: slash:
Easy: 4/10
Normal: 4/10
Hard: 4/10
Attack: dive:
Easy: 6/10
Normal: 6/10
Hard: 6/10

Wall Man (new type)
Description: These wall men slide on a panal that can move them vertically. These have the same attacks as Wall Men, and like them, can move from their spot on the wall. They only appear in one room of the final level.

Hit points:
Easy: 1.5/10
Normal: 2/10
Hard: 2.5/10
Fortitude:
Easy: 1.5/10
Normal: 1.5/10
Hard: 2/10
Recovery time:
Easy: .5/10
Normal: 1/10
Hard: 1/10
Attack: swing:
Easy: 4/10
Normal: 4/10
Hard: 4/10
Attack: strike:
Easy: 4/10
Normal: 4/10
Hard: 4/10

Dummy
Description: Only appear at the end of the building world 2nd time. They are the same as the wall man (new type), but they don't die. In order to kill them you must find the real wall man. When you hit this one all the dummies will recoil. Kill the real one and the rest will die and the door will unlock.

Hit points:
Easy: 1.5/10
Normal: 2.5/10
Hard: 4/10
Fortitude:
Easy: 1.5/10
Normal: 3/10
Hard: 3.5/10
Recovery time:
Easy: .5/10
Normal: 1/10
Hard: 1/10
Attack: swing:
Easy: 3/10
Normal: 4/10
Hard: 6/10
Attack: strike:
Easy: 5/10
Normal: 6/10
Hard: 9/10